MemoryBecomesMaterial
DT Fabrication Dashboard interfaceThree framed blue photographic works installed vertically on a gallery wall.

Images × systems × learning

Wong Chun (Sunny) is a Hong Kong artist and creative technologist working across computational images, interactive systems and learning technology.

Scroll / 01—09

AwardAIREA 2026

Outstanding Innovation and Creativity Award

Impact1,500+

Fabrication submissions supported

Exhibitions2025—2026

Collect Hong Kong Art Fair

A focused entry point

Featured art

08 works selected

Continue into the full chronology of 29 artworks, studies and experiments.

Systems with real-world consequence

Technology &
education

03 applied case studies

Alongside the art practice, I design learning systems, fabrication workflows and robotics programmes that connect technical infrastructure with human guidance.

01Full case study
ReadyLoop case-study overview showing its learning platform and fabrication workflow.View full project →

ReadyLoop

AI-supported IB Design Technology learning before fabrication

A safe pre-fabrication learning and workflow platform combining student guidance, revision support, bounded file analysis and role-specific views for technicians, teachers and administrators.

  • Project lead
  • Learning technology
  • Responsible AI

Outstanding Innovation and Creativity Award · AIREA 2026

View full project →
02Full case study
Design Fabrication Dashboard admin view showing 1,543 recorded workshop submissions.View full project →

DT Fabrication Dashboard

A school-wide production workflow for Years 6–12

A live operational system for student submissions, technician review, teacher visibility and fabrication coordination across 3D printing, laser cutting and workshop production.

  • System design
  • Workflow automation
  • Digital fabrication

1,500+ student fabrication requests supported

View full project →
03Full case study
A classroom robotics learning wall with student-designed coding and troubleshooting posters.View full project →

Robotics & Physical Computing

Team development, prototyping and technical learning

Hands-on work spanning VEX Robotics, mechanical design, programming, electronics, testing and competition preparation—supported by calm coaching and iterative engineering practice.

  • VEX Robotics
  • Arduino
  • Micro:bit · Raspberry Pi

Incoming Secondary Robotics ASA Teams Coordinator · From September 2026

View full project →

Open-source practice

Selected tools &
coding experiments

Smaller open-source tools and prototypes developed through workshop practice, creative coding and educational problem-solving.

Workshop operations system

D&T QR Inventory System

Google Apps Script and Sheets workflow for scanning, locating, updating, labelling and auditing workshop stock.

  • Apps Script
  • Google Sheets
  • QR
  • Inventory

Educational extension

MOVE Motor Tracker

Student-friendly micro:bit extension for Kitronik :MOVE Motor control and estimated wheel-rotation tracking rather than encoder-precise measurement.

  • TypeScript
  • MakeCode
  • micro:bit
  • Robotics

Local prototype

PDFPeak

Experimental local Flask prototype that extracts PDF text, identifies topics with TF-IDF and NMF, and visualises the results.

  • Python
  • Flask
  • scikit-learn
  • NLP
Explore all public repositories on GitHub ↗

02 — Practice

I treat images as living systems—not fixed records. Photographs are scanned, classified, connected and reassembled until new emotional structures appear.

The work moves between intimate memory and public technology, asking what remains human when experience is translated into data.

Methods
Creative coding · Photography · Projection · Installation
Recurring ideas
Memory · Attention · Language · Ecology
Based in
Hong Kong
01

Art

Transforming memory, language and experience into visual form.

02

Technology

Designing useful and human-centred systems.

03

Teaching

Helping learners understand, test and improve ideas.

04

Making

Turning code and concepts into physical outcomes.

Selected appearances

Exhibitions

2026

Collect Hong Kong Art Fair

Light Trace: Scanned Memories

Hong Kong
2025

Collect Hong Kong Art Fair

Digital Echoes

Hong Kong
2024

The Unseen Realm

Digital Echoes · CityU SCM Cameraless Photography Exhibition

Hong Kong
2024

CityU SCM Annual Show

Scanned Memories

Hong Kong

About / Wong Chun (Sunny)

Artist, creative technologist
and learning-system designer.

Wong Chun (Sunny) is a Hong Kong artist and creative technologist working across computational images, interactive installation and learning technology. His practice explores how memory, language and human experience are transformed through digital systems.

He is a Design Technology Technician and incoming Secondary Robotics ASA Teams Coordinator at Victoria Shanghai Academy, with the appointment effective from September 2026. His applied practice includes ReadyLoop, fabrication workflow systems supporting more than 1,500 student requests, robotics and responsible AI in education. He holds a BAS in New Media from City University of Hong Kong and begins the MSc in Technology, Design and Leadership for Learning at the University of Hong Kong in 2026.

Education
CityU BAS New Media · HKU MSc(TDLL), 2026—2028
Capabilities
Creative coding · AI · Robotics · CAD/CAM · Digital fabrication
Languages
Cantonese · English · Mandarin
Installing and presenting computational artwork
01 / Installing and presenting computational artwork
Developing fabrication workflow systems
02 / Developing fabrication workflow systems
Designing robotics learning resources
03 / Designing robotics learning resources